COLLADA support

Support COLLADA files 1.5

Id #4537 | Release: None | Updated: Feb 2, 2013 at 2:11 AM by Viewon01 | Created: Oct 29, 2009 at 4:27 PM by Viewon01

Vertex / Edge selection

Allow to select vertices and edges

Id #4536 | Release: None | Updated: Feb 2, 2013 at 2:11 AM by Viewon01 | Created: Oct 29, 2009 at 4:27 PM by Viewon01

Object selection optimization

Use the bounding box to improve object selection performance.   We can also use all the other methods from the GLRenderer.

Id #4535 | Release: None | Updated: Feb 2, 2013 at 2:11 AM by Viewon01 | Created: Oct 29, 2009 at 4:26 PM by Viewon01

Add more display mode to the ViewPort3D

We should be able to see : the bounding boxes the vertices of objects

Id #4534 | Release: None | Updated: Feb 2, 2013 at 2:11 AM by Viewon01 | Created: Oct 29, 2009 at 4:24 PM by Viewon01

Node reference implementation

Because often we have several times the same object in a scene, we will avoid to duplicate its geometry. Instead, we simple create a NodeRef that reference another node.   Check for : GL_ARB_draw_i...

Id #4533 | Release: None | Updated: Feb 2, 2013 at 2:11 AM by Viewon01 | Created: Oct 29, 2009 at 4:23 PM by Viewon01

GLRenderer optimization

We must optimize the renderer, by example by using :   wglShareList Context locking / sharing VBO BSP   Any other method is welcome

Id #4532 | Release: None | Updated: Feb 2, 2013 at 2:11 AM by Viewon01 | Created: Oct 29, 2009 at 4:21 PM by Viewon01

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